Interactive Systems
The Interactive Systems Laboratory is focused on innovations in Human-Computer Interaction. We come together from different fields including computer science, vision, graphics, machine learning and engineering to develop advances in mobile, pervasive and interactive technologies. Our research is creative and experimental, spans design of novel hardware and software, and applies rigorous methodologies to advance understanding of interactive technologies and their use. Areas in which we specialise include new input and interaction techniques for mobile and pervasive devices, novel display technologies, sensing and tracking of humans, and systems that blend physical and digital interaction.
Members and Interests
Prof. Hans Gellersen (Group Leader)
Ubiquitous computing: people interact with a plethora of devices in their everyday lives. We investigate cross-device interaction techniques, spontaneous interaction with devices, and implicit interaction where the interface dissolves in natural behaviour.
Eye tracking and gaze interaction: our eyes are involved in most of what we do. We study eye tracking as an everyday interface and source of context, and develop novel concepts and techniques for gaze interaction.
Dr Jason Alexander
Shape-Changing Displays: The next generation of displays will not be flat and rigid, but physically dynamic in 3D. We prototype such non-rigid displays, examine application domains, develop new methodologies and tools for content creation, and design, implement, and evaluate interaction techniques.
Dr Manfred Lau
Computer Graphics and Digital Fabrication: our work is focused on 3D modelling and fabrication. We develop sketch-based, tangible, and augmented reality interfaces to enable everyday users to fabricate their own products, and new approaches to 3D geometric modelling that draw inspiration from tangible computing and product design.